You did it, Crafters! 26 days later, sweater in hand, fuzzy hat on head, curious fluffy cat in pursuit, WE DID IT! With your kindness and support, we blew past ALL our goals and achieved some really fantastic things. We went so far past our goal that now we’re able to bring you the biggest baddest version of ArchRavels we…
You get a cat! and You get a cat! and YOU GET A CAT! EVERYBODY GETS A CAT MEEPLE! We’ve hit the last goal, and we can hardly believe it! Due to all of your support, love, confidence, and prioritization of everything fuzzy, WE ALL GET CAT MEEPLES! (Well, every copy of the GAME gets a cat meeple – so if ya want it. Ya gotta get…
Now, the moment you’ve all been waiting for. The time has come to announce our add-ons! What are Add-ons? “Add-ons” are things that you can add to your order now by adjusting your pledge amount. You simply increase your pledge amount by the total dollar amount of the items you want to add. Once the campaign is over we’ll send…
Hello again, Crafters! We just cleared Stretch Goal #6! Which means we’ve hit another stretch goal checkpoint. Your support and kindness has brought a lot of great additions to the game. Let’s recap: An improved game box by adding soft touch coating AND some spot UV Four new characters to play as in the game Four new standard projects The…
Hey Crafters! Woah! We woke up to y’all absolutely KILLING stretch goal #3! Thank you all so much for your support. It’s been a great journey to bring ArchRavels to you, and we’re stoked to share what’s in store. We’re onto more stretch goals as we’ve just blown past the first three! To recap, the game now has… An improved game box…
Hey all you fantastic Crafters, We’re only two days in, and the fun is just getting started! Thank you all so much for supporting us and helping us get funded in just two days. Y’all are amazing! For all those still new to Kickstarter, welcome aboard! Now that the campaign is funded, we’re keeping the progress train chugging along. We…
Formula 1 Runtime: 30-120 minutes Players: 2-6 players Mechanics: Area movement We got ahold of a vintage treasure this week, the 1964 classic “Formula 1”. Originally published in 1962 by Waddingtons, this Parker Brother’s edition was published a few years later for the American market. In this game, players take on the role of a formula one driver. Each player…
Hey Everyone! You’ve all been waiting patiently to hear about the art book so without further ado, here it is! For those who didn’t watch: Bad News: There was a printing problem with the hardcover books and they have been re-ordered. It’ll be a few weeks until we receive them, and when we do we’ll ship them asap.…
The Expanse Board Game In space, no one can hear you count Victory Points. Runtime: 60 minutes Players: 2-4 players Mechanics: Area-control, Trade Row, Variable Player Powers The Expanse Board Game is based on the SyFy TV Series of the same name. (which in turn is a TV adaptation of the fantastic Expanse book series by James S. A. Corey)…
Nemesis Who are you running from: The Aliens or your Shipmates? Runtime: 1.5-3 hr Players: 1-5 Mechanics: semi-cooperative, campaign driven, modular board, player elimination, variable player powers, light-deck building Nemesis is a semi-cooperative game with bluffing, backstabbing, and plenty of science-fiction survival horror adventure. The Goal: Find the failure, fix the situation, and return back to Earth all while surviving…